

It's almost like a +1/+1 counter you can move around. Short Sword is also begrudgingly good here somehow. They tend to use basically any dorky white creatures, power them up with auras or cards that grant +1/+1 counters like Basri's Acolyte, Daybreak Charger, and Dub and possibly Uncommons like Basri's Solidarity, and then attack and use removal and combat tricks like Feat of Resistance to keep the ball rolling. The White aggressive decks (UW Flyers, WR Go Wide, WG Counters) share some similarities across the board, so we'll start with the White base. I'm mostly going to be focusing on these archetypes in terms of explaining how I currently see the format, and how I've been having success. I also think there is one deck to mostly avoid-unless you like spinning your wheels for possibly no benefit. You want to take two-drops early and often, and they are typically more important than expensive removal spells.Ĭurrently I think that there are three standout archetypes, but one of them has three color variants itself. This is especially true because expensive creatures aren't exceptionally beefy in power and toughness at Common, and even Uncommon at times. This puts a higher emphasis on having good, highly impactful cards to play during the first three turns of the game and having fewer expensive cards unless they are extremely powerful. Not to say there isn't the ability to grind, but aggressive decks not only come together more often, they are extremely adept at punishing any stumbles from slower decks. This format is fairly aggressive, and that might be at odds with how some people are used to playing in limited. The first week of this format I've managed to play a ton of drafts to good success, and hopefully a bit of what I've learned can be transferred to you through this primer.
#SET TO QUICK DRAFT AFTER CORE 19 ARENA PLUS#
Think more along the lines of Thieving Otter plus Dreamtail Heron, but better than that.

While it does not generally reach the silly synergy levels of Ikoria, where you might have pointed a Zenith Flare at an opponent for double digits in the cycling deck, you can still do some neat stuff. This set is no different, though there are some twists. Thankfully in recent years, these sets have become more about drafting a deck instead of drafting cards. Generally, when people think about drafting a Core Set they think about taking generically powerful cards that happen to be in the same colors, and using them to overpower their opponents over a long slog of a game. So today I'm going to walk you through drafting Core Set 2021, and hopefully pick you up some extra wins. I've been grinding draft fairly hard in the last year or so, including a Top 20 Mythic finish in the previous Core Set, and I've been wildly successful so far in both Ikoria and Core 2021 draft, going infinite in both. Hey I'm Ves, I know I'm likely an unfamiliar name to most everyone reading this, but maybe you've seen something I've written pop up somewhere about this game or another, and hopefully it's helped you.
